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Tuesday
Jun052018

Mongolia Prepares for a Magazine Explosion | 1998

Publication: UB Post

Date: 08/09/1998

Ulaanbaatar (Mongolia) - Mongolian newsstands are bursting at the seams. But while the content of the country's publications is varied, their form is not. Newsprint rules this country's publishing industry. The few glossy magazines for sale are imports from Russia.

When the democratic revolution unleashed the tide of free expression in the early 1990s, a flood of newspapers poured forth. It made sense. The cheap-and-cheerful technology of newsprint is low-tech, accessible and inexpensive. Suddenly everyone could be a publisher. 

But Mongolia's increasingly sophisticated media landscape is about to go "glossy". Tomorrow (September 9) sees the launch of Ger (Home), Mongolia's first on-line magazine. A bilingual quarterly funded by the United Nations, it combines entertainment - articles on the changing sexual attitudes of young Mongolians and the country's vibrant pop scene - with information on the work of the UN and other NGOs in Mongolia.

"We want something that will tell the stories of Mongolians and their experiences over the last eight years - both to Mongolians and to the rest of the world," says David South, communications coordinator at the United Nations Development Programme.

This month also brings the premiere issue of Tusgal (Strike), billed as the first full-colour, general-interest magazine in the new Mongolia. Published by Mongol News Company - the privately owned media group whose stable of publications includes the daily newspaper Onoodor and The UB Post - it offers a lively mix of sport, culture and celebrity articles, also aimed primarily at the young.

These two publications are just the top of the stack. Mongolia's two best-known printing houses, Admon and Interpress, are said to be working on titles of their own.

Mongolia's quick-to-learn capitalists see a gap - and they want to fill it. 

"In Mongolia there are many newspapers, but no world-class magazines," says Tusgal's editor-in-chief, Do. Tsendjav. "On the streets you can see a lot of publications that aren't exactly magazines but you can't call newspapers, either - newspapers that appear every 10 days or two weeks.

"We want to fill this space. We want to produce the first colour magazine that will reach world standards, something close to Time or Newsweek." 

"There's an enormous thirst for quality journalism, quality publications that are interesting to look at, top photojournalism - all the things newspapers don't cover," adds South. 

"We've seen newspapers moving to more colour, more photographs, and that shows a desire for quality."

That quality comes at a price. Tusgal, with 70 colour pages, will sell for between Tg 1500 and Tg 2000 - not much cheaper than an American publication like Time, and too expensive for many Mongolians. 

With only 1000 Internet subscribers in Mongolia, Ger has an even smaller market within the country - though South is quick to point out, the UN has established public-access Internet centres in Ulaanbaatar and several aimags. 

And he says a print version is planned to follow. 

"Distribution is the big problem right now," he says. 

"We have to see how we can organize distribution to reach the whole country. I know more magazines will be launched soon in Mongolia, and hope a distribution network may grow out of that."

The editors know Mongolia's magazine market and magazine technology are in their infancy. Although companies like Admon and Interpress get more sophisticated equipment by the month, the capacity to produce quality publications is still limited - the first issue of Tusgal has been printed outside Mongolia. 

Human resources need to develop as well, Tsendjav admits. 

"To produce a monthly magazine you need highly qualified journalists. We don't have that right now. We're still seeking them out."

But he is confident this will change - and quickly, too, if the pace of development in the past eight years is anything to go by. 

"During socialism, Mongolia had many magazines, but it all stopped after 1990," notes Tsendjav. "It was a question of economics.

"At first we don't think we can earn money from this. If you want to make money you have to wait two or three years. So what we are aiming for at first is to build a readership.

"I think in two or three years, living standards will improve. People will have more money to spend on things like magazines. But we don't want to wait for people to get enough money. We want to be the first, so people will develop an interest.

"There will be competition. Nowadays a lot of business-people understand the importance of the media. I welcome competition. It'll make us work harder. It's good for everybody."

From In Their Own Words: Selected Writings by Journalists on Mongolia, 1997-1999

© David South Consulting 2018 

Friday
Jun192015

Computer ‘Gold Farming’ Turning Virtual Reality into Real Profits

The rapid spread of the internet around the global South is bringing with it new forms of work. One of these trends is so-called “gold farming”: making money in the virtual world of computer gaming by trading in virtual money, prizes and goods for busy gamers who don’t have time to do it themselves. This work now employs 400,000 people – mostly men and mostly in China, but also elsewhere in the South, according to a new report.

Working out of internet centres where they can get access to high-speed or broadband internet connections, “gold farmers” use the global trade in virtual goods for online computer games in the same way stockbrokers trade shares on the world’s stock exchanges. The trade operates similarly to the stock market, with prices fluctuating based on demand and changing by the minute.

And as the report discovered, this trade is acting as a gateway into the world of information technology employment, where computer-literate young men are able to earn an income they could not have done otherwise.

It is a trade that can provide gold farmers with US $145 a month in income. They are often given free food and accommodation to do it, and many have few other economic choices.

“You can probably think of two models,” said the report’s author, Professor Richard Heeks of Manchester University’s Development Informatics Group. “They could play as an individual at a local cybercafe doing their own in-game farming and then selling to one of the trading sites (that buy from farmers at one price, then sell on to player-buyers at a higher price). Or they could be organized into a small/medium enterprise by an owner, all working together in a room full of computers.”

There is a dark side to gold farming too: there have been reports of youths forced to gold farm by gangs who make them work 12 hour days. Crime gangs sometimes become involved and scams proliferate.

Heeks says the downside is the result of governmental ignorance. “The main problem is a lack of understanding about ICT and ICT enterprise generally in some governments in developing countries and in particular a relative lack of understanding about the spread and implications of computer games.”

Supporters see gold farming as a flourishing Southern economy that is worth hundreds of millions of dollars, and exposes participants both to information technology skills and the wide horizons of the virtual computing world. Its defenders say it shows that those who dismiss the expansion of IT infrastructure as a waste of time are missing the emerging economic opportunities it is creating.

Heeks said we still know too little about this fast-evolving sector, but that “gold farming does seem to be providing income/livelihood for young men who would otherwise be unemployed. There are claims that it has helped mop up youths who had otherwise been involved in crime, but we don’t yet know how generalized such claims are.”

The number of players engaged in online gaming has grown by 80 percent per year, and Heeks sees the rise in gold farming as linked to a bigger trend: “in both North and South, we will spend increasing amounts of work and leisure time in cyberspace. Couple that with the growing penetration of ICTs into developing countries, including into poor communities, and there will be growing opportunities for this kind of ‘virtual outsourcing.'”

Currently, more than 300 million people worldwide have access to the internet through fast broadband connections (mostly in developed countries, although this is changing quickly), and more than 1.1 billion of the world’s estimated 6.6 billion people are online.

China is working hard to capture the economic power of the internet. The country’s economic boom has helped create an affluent urban middle class clamouring for the social aspects of internet access like chat rooms, while the government has been driving the roll-out of internet access in rural areas.

The country’s largest Cyber Park is under construction in Wujin New and High-tech Development Zone of Changzhou. It will be a technology incubator, a research and development centre, and a place for small and medium-sized enterprises to innovate.

China’s most ambitious digital media industry development is the Beijing Cyber Recreation District (CRD), a collection of digital media academies and company incubators spread over 100 square kilometres, creating the world’s largest virtual world development. It is already home to more than 200 game and multimedia content producers in western Beijing.

And even in Africa, where broadband penetration rates are very poor, countries are now looking to the mobile phone companies to provide their populations with access to the internet, as they struggle to find a place at the digital table.

Mauritius, an island in the Indian Ocean strategically close to Africa and better known for tourism and luxury hotels, wants to become the world’s “cyber island”, and Africa’s e-gateway. Armed with the first 3G network in Africa (the third generation of mobile phone technology – offering high-speed internet access and video telephony), Mauritius is moving fast to make good on this advantage. And it is even moving to the next level of mobile-phone speed, High-speed Download Packet Access (HSDPA) – allowing even greater quantities of information to be exchanged.

Mauritius joins a select few countries, including Japan and South Korea, at the forefront of access to 3G. Wireless – or wi-fi – computer access is available in three-quarters of the island.

By David South, Development Challenges, South-South Solutions

Published: September 2008

Development Challenges, South-South Solutions was launched as an e-newsletter in 2006 by UNDP's South-South Cooperation Unit (now the United Nations Office for South-South Cooperation) based in New York, USA. It led on profiling the rise of the global South as an economic powerhouse and was one of the first regular publications to champion the global South's innovators, entrepreneurs, and pioneers. It tracked the key trends that are now so profoundly reshaping how development is seen and done. This includes the rapid take-up of mobile phones and information technology in the global South (as profiled in the first issue of magazine Southern Innovator), the move to becoming a majority urban world, a growing global innovator culture, and the plethora of solutions being developed in the global South to tackle its problems and improve living conditions and boost human development. The success of the e-newsletter led to the launch of the magazine Southern Innovator.  

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Archive.org: https://archive.org/details/Httpwww.slideshare.netDavidSouth1development-challengessouthsouthsolutionsseptember2008issue

Slideshare: http://www.slideshare.net/DavidSouth1/development-challengessouthsouthsolutionsseptember2008issue

Southern Innovator Issue 1: https://books.google.co.uk/books?id=Q1O54YSE2BgC&dq=southern+innovator&source=gbs_navlinks_s

Southern Innovator Issue 2: https://books.google.co.uk/books?id=Ty0N969dcssC&dq=southern+innovator&source=gbs_navlinks_s

Southern Innovator Issue 3: https://books.google.co.uk/books?id=AQNt4YmhZagC&dq=southern+innovator&source=gbs_navlinks_s

Southern Innovator Issue 4: https://books.google.co.uk/books?id=9T_n2tA7l4EC&dq=southern+innovator&source=gbs_navlinks_s

Southern Innovator Issue 5: https://books.google.co.uk/books?id=6ILdAgAAQBAJ&dq=southern+innovator&source=gbs_navlinks_s

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